วันพฤหัสบดีที่ 16 กันยายน พ.ศ. 2553

@# Call of Duty World at War



World at War is an epic retelling of two fronts near the end of the second World War. You take the role as an American soldier fighting in the horrid conditions of the Pacific Islands as well as a Russian right in the middle of the war in Europe. It's a stylized version based loosely in real battles; this is not for history buffs, but only those looking to do some combat to conquer the Third Reich. When you get through the campaign, the absolutely brilliant and addicting bonus mode Nazi Zombies is unlocked as well, a multiplayer challenge that's unwinnable but ingenious enough to be enjoyable every time. You can also fight your buddies or take the battle online, where the main draw might be some old-school sniper duelling or driving around in tanks while blowing people to bits.



The game is all well and good, it's certainly the "coolest" and most epic take on WW2 you're likely to find, but it's also viciously brutal and bloody. However, there ought to be a warning label for something else on the cover box; it ought to read "Warning: this game can prove to be absolutely absurdly difficult on higher difficulty levels. People prone to violent outbursts or with lacking patience need to stay clear!". At the time of writing this, I'm at the second to last-mission in Veteran (the highest difficulty setting), where (spoilers ahead) storming the Reichstag-building in Berlin is just about the most challenging thing ever conceived of in video game history. Two hits will be the end of you, and the Germans send swarms of bullets that are nearly magnetic; stick your hat up in sight and you're sure to lose part of your head. That isn't the worst part though; your teammates have been gifted with an absolutely terrible A.I-system, and will rarely do any kind of damage on their own, even if enemies run right past them. But that's not even the worst part of it. The absolute worst part of it is that all the enemies have been gifted with about a thousand grenades each, and they throw them in constant neverending heaps; they're hurdled, lobbed, tossed, flicked, cast and sent right at your head with fatal accuracy. You'll have nowhere to run (literally) as you're standing in a circle of grenades about to explode. It's downright absurd how often you think you've hit a precious saving checkpoint, and you're just left with an "objective reached"-text, whereby you die and have to start the area all over again. Treyarch and Activision, you've successfully poured out a torrent of cursewords from my mouth, and more than once I've been close to hurtling my controller at my plasma TV. But I'm not giving up. Patience and luck will be my allies, and we'll soon see the end of Hitler's tyranny once and for all. Until then, this is (overall) the toughest game I have ever played. Hardcore gamers, you have been warned.
(858 customers reviews )
Customers Rating=3.5 / 5.0


More Detail For Call of Duty World at War


  • Set in the Pacific Theater of World War II
  • Online multiplayer
  • Squadmate mode allows for a second player to "cover" the first player
  • Wii Zapper support
  • Powered by Call of Duty 4: Modern Wafare technology

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